Few Shot Instance Segmentation (FSIS) requires models to detect and segment novel classes with limited several support examples. In this work, we explore a simple yet unified solution for FSIS as well as its incremental variants, and introduce a new framework named Reference Twice (RefT) to fully explore the relationship between support/query features based on a Transformer-like framework. Our key insights are two folds: Firstly, with the aid of support masks, we can generate dynamic class centers more appropriately to re-weight query features. Secondly, we find that support object queries have already encoded key factors after base training. In this way, the query features can be enhanced twice from two aspects, i.e., feature-level and instance-level. In particular, we firstly design a mask-based dynamic weighting module to enhance support features and then propose to link object queries for better calibration via cross-attention. After the above steps, the novel classes can be improved significantly over our strong baseline. Additionally, our new framework can be easily extended to incremental FSIS with minor modification. When benchmarking results on the COCO dataset for FSIS, gFSIS, and iFSIS settings, our method achieves a competitive performance compared to existing approaches across different shots, e.g., we boost nAP by noticeable +8.2/+9.4 over the current state-of-the-art FSIS method for 10/30-shot. We further demonstrate the superiority of our approach on Few Shot Object Detection. Code and model will be available.
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Novel topological spin textures, such as magnetic skyrmions, benefit from their inherent stability, acting as the ground state in several magnetic systems. In the current study of atomic monolayer magnetic materials, reasonable initial guesses are still needed to search for those magnetic patterns. This situation underlines the need to develop a more effective way to identify the ground states. To solve this problem, in this work, we propose a genetic-tunneling-driven variance-controlled optimization approach, which combines a local energy minimizer back-end and a metaheuristic global searching front-end. This algorithm is an effective optimization solution for searching for magnetic ground states at extremely low temperatures and is also robust for finding low-energy degenerated states at finite temperatures. We demonstrate here the success of this method in searching for magnetic ground states of 2D monolayer systems with both artificial and calculated interactions from density functional theory. It is also worth noting that the inherent concurrent property of this algorithm can significantly decrease the execution time. In conclusion, our proposed method builds a useful tool for low-dimensional magnetic system energy optimization.
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Crowdsourcing, in which human intelligence and productivity is dynamically mobilized to tackle tasks too complex for automation alone to handle, has grown to be an important research topic and inspired new businesses (e.g., Uber, Airbnb). Over the years, crowdsourcing has morphed from providing a platform where workers and tasks can be matched up manually into one which leverages data-driven algorithmic management approaches powered by artificial intelligence (AI) to achieve increasingly sophisticated optimization objectives. In this paper, we provide a survey presenting a unique systematic overview on how AI can empower crowdsourcing - which we refer to as AI-Empowered Crowdsourcing(AIEC). We propose a taxonomy which divides algorithmic crowdsourcing into three major areas: 1) task delegation, 2) motivating workers, and 3) quality control, focusing on the major objectives which need to be accomplished. We discuss the limitations and insights, and curate the challenges of doing research in each of these areas to highlight promising future research directions.
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Zero-Shot Learning has been a highlighted research topic in both vision and language areas. Recently, most existing methods adopt structured knowledge information to model explicit correlations among categories and use deep graph convolutional network to propagate information between different categories. However, it is difficult to add new categories to existing structured knowledge graph, and deep graph convolutional network suffers from over-smoothing problem. In this paper, we provide a new semantic enhanced knowledge graph that contains both expert knowledge and categories semantic correlation. Our semantic enhanced knowledge graph can further enhance the correlations among categories and make it easy to absorb new categories. To propagate information on the knowledge graph, we propose a novel Residual Graph Convolutional Network (ResGCN), which can effectively alleviate the problem of over-smoothing. Experiments conducted on the widely used large-scale ImageNet-21K dataset and AWA2 dataset show the effectiveness of our method, and establish a new state-of-the-art on zero-shot learning. Moreover, our results on the large-scale ImageNet-21K with various feature extraction networks show that our method has better generalization and robustness.
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Existing 3D-aware image synthesis approaches mainly focus on generating a single canonical object and show limited capacity in composing a complex scene containing a variety of objects. This work presents DisCoScene: a 3Daware generative model for high-quality and controllable scene synthesis. The key ingredient of our method is a very abstract object-level representation (i.e., 3D bounding boxes without semantic annotation) as the scene layout prior, which is simple to obtain, general to describe various scene contents, and yet informative to disentangle objects and background. Moreover, it serves as an intuitive user control for scene editing. Based on such a prior, the proposed model spatially disentangles the whole scene into object-centric generative radiance fields by learning on only 2D images with the global-local discrimination. Our model obtains the generation fidelity and editing flexibility of individual objects while being able to efficiently compose objects and the background into a complete scene. We demonstrate state-of-the-art performance on many scene datasets, including the challenging Waymo outdoor dataset. Project page: https://snap-research.github.io/discoscene/
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Instruction tuning, a new learning paradigm that fine-tunes pre-trained language models on tasks specified through instructions, has shown promising zero-shot performance on various natural language processing tasks. However, it's still not explored for vision and multimodal tasks. In this work, we introduce MultiInstruct, the first multimodal instruction tuning benchmark dataset that consists of 47 diverse multimodal tasks covering 11 broad categories. Each task is designed at least with 5,000 instances (input-out pairs) from existing open-source datasets and 5 expert-written instructions. We take OFA as the base pre-trained model for multimodal instruction tuning, and to improve its performance, we explore multiple transfer learning strategies to leverage the large-scale Natural Instructions dataset. Experimental results demonstrate its strong zero-shot performance on various unseen multimodal tasks and the benefit of transfer learning from text-only instructions. We also design a new evaluation metric: Sensitivity, to evaluate how sensitive the model is to the variety of instructions. Our results indicate that the model is less sensitive to the varying instructions after finetuning on a diverse set of tasks and instructions for each task.
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Long document retrieval aims to fetch query-relevant documents from a large-scale collection, where knowledge distillation has become de facto to improve a retriever by mimicking a heterogeneous yet powerful cross-encoder. However, in contrast to passages or sentences, retrieval on long documents suffers from the scope hypothesis that a long document may cover multiple topics. This maximizes their structure heterogeneity and poses a granular-mismatch issue, leading to an inferior distillation efficacy. In this work, we propose a new learning framework, fine-grained distillation (FGD), for long-document retrievers. While preserving the conventional dense retrieval paradigm, it first produces global-consistent representations crossing different fine granularity and then applies multi-granular aligned distillation merely during training. In experiments, we evaluate our framework on two long-document retrieval benchmarks, which show state-of-the-art performance.
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To improve the performance of the dual-encoder retriever, one effective approach is knowledge distillation from the cross-encoder ranker. Existing works construct the candidate passages following the supervised learning setting where a query is paired with a positive passage and a batch of negatives. However, through empirical observation, we find that even the hard negatives from advanced methods are still too trivial for the teacher to distinguish, preventing the teacher from transferring abundant dark knowledge to the student through its soft label. To alleviate this issue, we propose ADAM, a knowledge distillation framework that can better transfer the dark knowledge held in the teacher with Adaptive Dark exAMples. Different from previous works that only rely on one positive and hard negatives as candidate passages, we create dark examples that all have moderate relevance to the query through mixing-up and masking in discrete space. Furthermore, as the quality of knowledge held in different training instances varies as measured by the teacher's confidence score, we propose a self-paced distillation strategy that adaptively concentrates on a subset of high-quality instances to conduct our dark-example-based knowledge distillation to help the student learn better. We conduct experiments on two widely-used benchmarks and verify the effectiveness of our method.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video with arbitrary length, from a few frames to even infinite, using generative adversarial networks (GANs). First, towards composing adjacent frames, we show that the alias-free operation for single image generation, together with adequately pre-learned knowledge, brings a smooth frame transition without compromising the per-frame quality. Second, by incorporating the temporal shift module (TSM), originally designed for video understanding, into the discriminator, we manage to advance the generator in synthesizing more consistent dynamics. Third, we develop a novel B-Spline based motion representation to ensure temporal smoothness to achieve infinite-length video generation. It can go beyond the frame number used in training. A low-rank temporal modulation is also proposed to alleviate repeating contents for long video generation. We evaluate our approach on various datasets and show substantial improvements over video generation baselines. Code and models will be publicly available at https://genforce.github.io/StyleSV.
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